Alpha 0.6.2 - The Balance update


Hello!

This version brings a long list of card changes, new enemy mechanics and bug fixes.

  • Several equipment cards are no working correctly
  • Ignite now deals 2 damage per turn
  • You can now see your deck list while in the big market station or regular stations
  • New enemy debuff, 'Shield Interference' that reduces your max shields
  • New enemy buff, 'Disruptor Field' that makes the ship impervious do 'disable' effects
  • You can now skip cards that are received in crates or temple runs.
  • Enemies now have an 'enrage' mode, if you take too long to kill them, they can either try to escape or start giving more damage!
  • 'Shields charge' effect increased by 1
  • 'AI supremacy' price reduced to $299 but expect this card to be nerfed in the near future...
  • 'Extreme prejudice' also gives bonus damage when ship is on fire (from ignite ability)
  • 'Inspiring Resilience' now gives 5 shields
  • 'Ion Pulse' now also draws a card
  • Explosive mechanic now gives 100% damage to ship hull
  • 'Plasma Wave' increased to 5 damage and 'Plasma Napalm' increased to 10.
  • 'Power Reroute' now deactivates all your hand
  • 'Repair drones' now repair 8hp but deactivates.
  • 'Special circumstances' now deal 40 damage to bosses
  • 'Thief Drone' now also draws a card
  • 'Time to Think' now costs 0
  • 'Twisted Firestarter' has increased to ignite 3
  • 'Weapons charged' now also draws a card
  • 'Flak Gun' increased to 7 damage to one enemy and 3 damage to all
  • Several minor bug fixes!

Because of the big list of gameplay changes, there are more adjustments coming soon and probably some bugs introduced.

Next week there is going to be more content with new cards, encounters and locations.

Thank you all for the feedback!

Files

FTW 0.6.2 163 MB
Apr 10, 2020

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